Content Library

Roguelike Collection

Create an action packed roguelike gamemode.

Roguelike Collection Screenshot

This collection allows for the creation of a roguelike gamemode where players can go through different rooms of enemies unlocking different powerups and gaining rewards. They can use their rewards to upgrade their stats and attempt to progress farther. It includes two main devices:

Game Manager: Allows you to create multiple rooms players can progress through until they get eliminated. Includes the option to allow players to backtrack or not, custom enemy types, upgradeable elimination and assist rewards, custom difficulties, automatic difficulty scaling by team count, time tracking and an enemies remaining UI.

Powerup Manager: Allows for the creation of permanent upgradeable powerups along with temporary selectable powerups. This can also create a selection UI where multiple powerups can be displayed for the player to choose from (including a refresh button and timeout timer). On top of this, it has permanent and upgradeable stats of Max Health/Shield, Health/Shield Regen Amount, Health/Shield Regen Interval, and Damage. With the possibility to create temporary selectable powerups for all permanent upgradeable powerups. It also allows for the creation of Weapon/Item collections which can be upgraded and all Weapon/Item collections include their own selectable powerups to grant the item. All selectable powerups have their own rarities, max owned count, and the ability to display on the Player's UI while owned. Ability to create custom selectable powerups that activate triggers or collect resources so that it can be connected to any outside mechanic.

Get Access Now Included in the Creator Success Program · $250/mo