Devices
A unique co-op movement mechanic inspired by tethered gameplay.
It physically links two players together after they interact with a custom prompt button.
It constantly monitors the distance between the connected players in real-time. If they drift too far apart beyond the "Pull Allowed Distance," it applies customized pulling physics to snap them back together.
It features fail-safes that immediately cancel the tether and signal an "UnChained" event if either linked player is eliminated.